SL Animation (BVH)

A simple file importer for SL Animation files using the BVH format. The animations must have been made for Secondlife and they must contain a reference pose in the first frame. Otherwise the importer does not work as expected. You find the Importer here:

File - Import - SL Animation (bvh)

 

When the import was successful you see a fresh Avastar Rig  and the imported animation in the timeline (default action)

Variation: Import into existing Avastar

If you already have an Avastar character in the scene, then you can load an animation directly “into” your Avastar character:

  • Select the Avastar rig in Object mode
  • Call the BVH importer as described above.

The importer recognizes the active Object is an Avastar character and uses it as target for the imported Animation.

Note: This importer is experimental and not well supported. Feedback and suggestions for improvement are welcome.