SL Animation (BVH)
A simple file importer for SL Animation files using the BVH format. The animations must have been made for Secondlife and they must contain a reference pose in the first frame. Otherwise the importer does not work as expected. You find the Importer here:
File - Import - SL Animation (bvh)
When the import was successful you see a fresh Avastar Rig and the imported animation in the timeline (default action)
Variation: Import into existing Avastar
If you already have an Avastar character in the scene, then you can load an animation directly “into” your Avastar character:
- Select the Avastar rig in Object mode
- Call the BVH importer as described above.
The importer recognizes the active Object is an Avastar character and uses it as target for the imported Animation.
Note: This importer is experimental and not well supported. Feedback and suggestions for improvement are welcome.