Import/Export
This is Blender’s menu for importing and exporting various types of data including meshes, armatures and animations. Avastar adds an Exporter for Collada and a couple of importers for SL Shapes, SL BVH Animations and SL Rigs.
Section sub pages
Collada Avastar
Export as Collada...
Secondlife Shape
Secondlife Shape Importer Secondlife supports the exporting of custom Avatar Shapes as XML Data files. Those Shape files can be imported into Blender and assigned to the appearance slider system of Avastar....
Secondlife Skeleton
Secondlife Skeleton A simple file importer for avatar_skeleton files. This is actually just an importer for debugging SL avatar_skeleton files. You probably never need this importer for your daily work. You find the Importer here: File - Import - SL Skeleton (xml) When the import was successful you ...
Import SL Animation (BVH)
SL Animation (BVH) A simple file importer for SL Animation files using the BVH format. The animations must have been made for Secondlife and they must contain a reference pose in the first frame. Otherwise the importer does not work as expected. You find the Importer here: File - Import - SL Animati...
Import Makehuman for Avastar
(untested) Makehuman (dae) A simple file importer for Collada files exported from Makehuman. Important: The Makehuman exporter must use the Secondlife Rig. You find the Importer here: File - Import - Makehuman for Avastar When the import was successful you ends up with an Avastar Rig that uses the M...