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Avastar & Workbench
Blender 2.8 collada
Documentation (292)
Intro
N-Panel
Avastar
Workflows
Avastar Preferences
Workflow Presets
Tool Box
Mesh tools
Vertex Tools
Find doubles
Asymmetries
Snap to Mesh
UV Tools
Rebake UV
Weight Tools
Mirror from Opposite Bone
Weld to Rigged
Add missing Mirror Groups
Clean Weightmaps
Weight Limit
Unweighted
Zero Weights
Weight Inspector
Armature Tools
Delete System Meshes
Walkcycle Generator
The Fitting Panel
Sliders
Edit Mode
Edit Fitted Mesh
Physics
Fitting Tools (Smooth Weights)
Fitting Presets
Workflows
Posing Panel
Pose Mode
Edit Mode
Object Mode
Parametric Fitting
Avatar Shape Editor
Rig Display
Rig Config Panel
Material Presets
Skinning
Freeze Shape
Unbind, Rebind
Binding
Developerkit Manager
Weight Copy
Automatic from Bones
from Meshes
Empty Groups
From Avastar
From Extended
Generic Face Maps
Swap Weights
Mesh Inspector
Maintenance
Rig Inspector
Rig Update Tool
Update
Convert
Rigging
Bone Rotation Limits
IK Controls
Animation
Motion Transfer
Adjust
Properties
Render
Animation Exporter
Object
Face Expressions
Shape Panels
Avatar Shape IO
Data
Mesh Display
Joint Position Maintenance
Import/Export
Export Collada (Avastar)
M001
M002
M003
M004
M005
M006
M007
M008
M009
M010
M011
M012
M013
M014
Animation Exporter
Import Shape
Import SL-Animation
Select Page
Avastar 2.92 –
Features
Messages from the Past
Modelling
SL Original System Character meshes …
SL Head with Bento Weights
Shape Editor (fully SL compatible) …
Male/Female Switch …
Shape Presets …
Vertex Symmetry tools …
UV Layout rebake tool …
Material Bake Tool …
Mesh Inspector …
Automatic Normal welding on Object boundaries
Developer kit support …
Rigging
SL Original Basic Rig (Legacy)
SL Extended Rig (Bento)
SL Attachment Bones …
Volume Bone support (Fitted Mesh) …
Structure bones for easy animation …
Bind Pose Support …
Armature Joint Edit (Custom Rig) …
Armature Edit with Poses (easy edit) …
Rig Inspector …
Armature Converter (Convert SL Rig to Avastar Rig) …
Animation
FK and IK Animation …
Walk Cycle Generator …
Import BVH into Avastar Rig …
Export to BVH …
Export to Anim (SL Animation Format) …
Retarget Tool …
Batch Exporter/Importer for Animations …
Smart keying Tool …
Binding
Face Weight Generator …
Smart Weight Copy from Meshes …
Smart Weight Mirror Copy …
Freeze Tool …
Fitted Mesh Support …
Weight Merger
weight Inspection Tools …
Furthermore
System Character Expressions …
System Character Hand Poses …
Workflow Presets …
SL Animation Workspace …
Bento Angel (demo mesh)
Avamesh (with full commercial licence) …
Sample models of a shirt, skirt and boots (to start making your own clothes)
box-modelled quadru pet (as starting point for your own custom model)
Huge set of Documentation …
Discord Channel for Customer Support …
SL Chat Group for Customer Support