Import your Character to SL
Once you have exported your Mesh character, you only need to import it to your target System (like SL or a compatible online world). Although this is easy in principle, there are a few pitfalls in your way. So let us take a deeper look into the Mesh Importer.
The Video explains:
- How to import a rigged Mesh to SL, OpenSim or similar online worlds.
- How to use an Alpha mask for hiding the default character
- How to use image textures to texturise your character.
- Potential problems with your meshes (visible seams, wrong shape, missing face animations)
The Upload Panels in detail
Upload the model (import the Collada file to SL) - Read more...
The LOD Panel (The entry page) - Read more...
The Rigging Panel (Here you check if Skin Weights are included) - Read more...
Now we are done with our first Mesh creation. You can simply wear the mesh and see how it moves with the default animations..