by gaia | Oct 12, 2015 | Reference
About this Document... Content: Convert a classic rig to a Fitted mesh rig Use the smooth by weight tool Edit the Fitted Mesh weights Advanced: Basic Theory of Fitted mes The Video Create a Character. Use the Shape sliders. Use the Collada Exporter. Rigged Meshes...
by gaia | Oct 11, 2015 | Reference
About this Document... Content: Basics of Attachments Skinning fundamentals Weight Maps Weight Inspection trools The Cheat Sheet Bind the Mesh Inspect the Mesh Create Test Pose(s) Optimize the Weight Maps Toolshelf: Export your character SL: Import the model. Some...
by gaia | Oct 11, 2015 | Reference
About this Document... Content: Avastar Templates Targetless IK Keyframes Export an animation The Video content: Prepare an Avastar for posing. Inspecting the Animation System Create the Pose Export the pose for SL What does Avastar provide? Avastar basically supports...
by gaia | Oct 11, 2015 | Reference
About this Document... Content: Export a Shape from Second Life. Import a Shape to Blender. Export the Mesh to Collada. Import the Mesh to Second Life. The Video content: Export Shape from Second Life. Import the Shape to Blender. Modify the Mesh. Export the modified...
by gaia | Oct 7, 2015 | Reference
About this Document... Content: Create a Basic mesh character Import a Mesh to your online world. This guide is focused on creating content for Second Life, but it also works for other online worlds like OpenSim. The first Video (above): Create a Character. Use the...
by gaia | Oct 7, 2015 | Reference
Avastar Reference Videos avastar-1.1-overviewAvastar is a Blender Addon for making 3D Content for Second Life. Avastar supports the entire 3D production chain: Model – Weight – Animate Avastar includes an Appearance Editor to test your Meshes in...