{"id":2869,"date":"2018-01-01T21:43:01","date_gmt":"2018-01-01T21:43:01","guid":{"rendered":"http:\/\/avastar.online\/?page_id=2869"},"modified":"2018-01-01T21:43:01","modified_gmt":"2018-01-01T21:43:01","slug":"reuse","status":"publish","type":"page","link":"https:\/\/avalab.org\/avastar\/293\/reference\/usermanual\/advanced\/devkits\/users\/reuse\/","title":{"rendered":"Reuse Meshes"},"content":{"rendered":"<h2><image src=\"\/avastar\/292\/wp-content\/uploads\/2019\/08\/approve_logo_wip.png\" style=\"width:120px;vertical-align:middle;margin-left:0px;margin-right:10px;\"><\/image> Reuse Custom Mesh<\/h2>\n<p>In this episode we will use the Avamesh body to create a top for the Belleza character.<\/p>\n<h3>Prepare the Rigs<\/h3>\n<ul>\n<li>Create a Belleza Rig on one layer and an Avamesh Rig on another Layer.<\/li>\n<\/ul>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<div id=\"attachment_2873\" style=\"width: 292px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_01.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2873\" class=\"wp-image-2873 size-full\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_01.png\" alt=\"\" width=\"282\" height=\"353\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_01.png 282w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_01-240x300.png 240w\" sizes=\"auto, (max-width: 282px) 100vw, 282px\" \/><\/a><p id=\"caption-attachment-2873\" class=\"wp-caption-text\">Belleza Rig<\/p><\/div>\n<\/div>\n<div class=\"span6 rhcol\">\n<div id=\"attachment_2874\" style=\"width: 292px\" class=\"wp-caption alignnone\"><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_02.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2874\" class=\"wp-image-2874 size-full\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_02.png\" alt=\"\" width=\"282\" height=\"353\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_02.png 282w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_02-240x300.png 240w\" sizes=\"auto, (max-width: 282px) 100vw, 282px\" \/><\/a><p id=\"caption-attachment-2874\" class=\"wp-caption-text\">Avamesh Rig<\/p><\/div>\n<\/div>\n<\/div>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<ul>\n<li>Make both layers visible<\/li>\n<li>Select the Avamesh Armature (in Pose mode)<\/li>\n<\/ul>\n<p>Rotate the arms of the avamesh to match the Belleza arms. You may notice that the rigs differ slightly.<\/p>\n<\/div>\n<div class=\"span6 rhcol\">\n<p>\u00a0<a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_03.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2875\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_03.png\" alt=\"\" width=\"282\" height=\"353\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_03.png 282w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_03-240x300.png 240w\" sizes=\"auto, (max-width: 282px) 100vw, 282px\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<p>The reason for the difference is: Belleza uses the SL Rest shape while Avamesh uses the SL Default Shape. Fix this as follows:<\/p>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<ul>\n<li>Make sure the Avamesh is selected<\/li>\n<li>Open the Appearance panel<\/li>\n<li>Click the white stickman to switch avamesh to the SL Rest shape<\/li>\n<\/ul>\n<p>Now the Avamesh Rig and the Belleza Rig match perfect.<\/p>\n<\/div>\n<div class=\"span6 rhcol\">\n<p>\u00a0<a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_04.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter wp-image-2877 size-full\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_04.png\" alt=\"\" width=\"178\" height=\"258\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<h3>Freeze Avamesh<\/h3>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<ul>\n<li>Make only the layer with the Avamesh visible<\/li>\n<li>Select the Avamesh in Object mode<\/li>\n<li>Open the Avastar Skinning Panel<\/li>\n<li>Ensure the white snowflake icon is Selected<\/li>\n<li>Unbind from Armature<\/li>\n<\/ul>\n<p>Now you have an Avamesh in A Pose but not rigged. You can delete the Avamesh Armature and all its children. We only work on the frozen Avamesh&#8230;<\/p>\n<\/div>\n<div class=\"span6 rhcol\">\n<p><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_05.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2879\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_05.png\" alt=\"\" width=\"176\" height=\"250\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<h3>Cut out the Top<\/h3>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<p>remove all faces from Avamesh that will not belong to the Top. In the image i have selected all to be deleted faces:<\/p>\n<\/div>\n<div class=\"span6 rhcol\">\n<p><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_06.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2880\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_06.png\" alt=\"\" width=\"250\" height=\"176\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<p>Remove more faces from the shoulder part to create thinner straps. I also assigned a new Material to the top and set the base color. At the end we will have something like in the image.<\/p>\n<p>Before we bind the top to the Belleza Armature, let us first use a Shrinkwrap modifier to adjust the shape.<\/p>\n<\/div>\n<div class=\"span6 rhcol\">\n<p><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_07.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2881\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_07.png\" alt=\"\" width=\"253\" height=\"345\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<h3>Adjust the Mesh<\/h3>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<ul>\n<li>Go to Object Mode<\/li>\n<li>Make the Belleza Layer visible<\/li>\n<li>Add a shrinkwrap modifier<\/li>\n<li><\/li>\n<\/ul>\n<p>Set values similar to the image:<\/p>\n<ul>\n<li>Target: VenusNatural<\/li>\n<li>Offset: 0.003<\/li>\n<li>for the rest see image<\/li>\n<\/ul>\n<\/div>\n<div class=\"span6 rhcol\"><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_10.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2892\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_10.png\" alt=\"\" width=\"235\" height=\"395\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_10.png 235w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_10-178x300.png 178w\" sizes=\"auto, (max-width: 235px) 100vw, 235px\" \/><\/a><\/div>\n<\/div>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<div id=\"attachment_2888\" style=\"width: 361px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_08.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2888\" class=\"wp-image-2888 size-full\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_08.png\" alt=\"\" width=\"351\" height=\"450\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_08.png 351w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_08-234x300.png 234w\" sizes=\"auto, (max-width: 351px) 100vw, 351px\" \/><\/a><p id=\"caption-attachment-2888\" class=\"wp-caption-text\">Top without shrinkwrap<\/p><\/div>\n<\/div>\n<div class=\"span6 rhcol\">\n<div id=\"attachment_2889\" style=\"width: 361px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_09.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2889\" class=\"wp-image-2889 size-full\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_09.png\" alt=\"\" width=\"351\" height=\"450\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_09.png 351w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_09-234x300.png 234w\" sizes=\"auto, (max-width: 351px) 100vw, 351px\" \/><\/a><p id=\"caption-attachment-2889\" class=\"wp-caption-text\">Top with shrinkwrap<\/p><\/div>\n<\/div>\n<\/div>\n<p>Now adjust the top to your likes while the shrinkwrap modifier is enabled. This procedure may take a while depending on your modelling skills it can take from a few minutes up to a couple of hours. I also added some edge loops and removed others during my adjustments. Here is the result:<\/p>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<div id=\"attachment_2894\" style=\"width: 377px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_11.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2894\" class=\"wp-image-2894 size-full\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_11.png\" alt=\"\" width=\"367\" height=\"395\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_11.png 367w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_11-279x300.png 279w\" sizes=\"auto, (max-width: 367px) 100vw, 367px\" \/><\/a><p id=\"caption-attachment-2894\" class=\"wp-caption-text\">The original Avamesh cut out<\/p><\/div>\n<\/div>\n<div class=\"span6 rhcol\">\n<div id=\"attachment_2897\" style=\"width: 377px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_12.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-2897\" class=\"wp-image-2897 size-full\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_12.png\" alt=\"\" width=\"367\" height=\"395\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_12.png 367w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_12-279x300.png 279w\" sizes=\"auto, (max-width: 367px) 100vw, 367px\" \/><\/a><p id=\"caption-attachment-2897\" class=\"wp-caption-text\">After editing the mesh<\/p><\/div>\n<\/div>\n<\/div>\n<h3>Cleanup the Mesh<\/h3>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<p>As a final polishing i also smoothed the mesh vertices and then i applied the shrinkwrap modifier. I also inspected the topology again and fixed a few oddities around the armpits and now i am almost happy with the result. It might still have too many faces, &#8230; we will look at this later.<\/p>\n<\/div>\n<div class=\"span6 rhcol\">\n<p><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_13.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2899\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_13.png\" alt=\"\" width=\"367\" height=\"395\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_13.png 367w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_13-279x300.png 279w\" sizes=\"auto, (max-width: 367px) 100vw, 367px\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<h3>Clean the Weightmaps<\/h3>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<p>We do not want to mix weightmap information between Avamesh and Belleza. So we remove all weightmaps from the Top.<\/p>\n<h5>With Avastar:<\/h5>\n<ul>\n<li>Open the Avastar Tool Box<\/li>\n<li><em><span style=\"color: #ff6600;\">Clean Weightmaps<\/span><\/em> (see image)<\/li>\n<li>In the redo panel disable the option &#8216;Only Empty Weightmaps&#8217; (see image)<\/li>\n<\/ul>\n<h5>Pure Blender:<\/h5>\n<ul>\n<li>Open the Vertex groups widget<\/li>\n<li>Click the Arrow down Icon<\/li>\n<li>Select <em><span style=\"color: #ff6600;\">Delete All Groups<\/span><\/em><\/li>\n<\/ul>\n<\/div>\n<div class=\"span6 rhcol\">\n<p><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_14.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2901\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_14.png\" alt=\"\" width=\"195\" height=\"454\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_14.png 195w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_14-129x300.png 129w\" sizes=\"auto, (max-width: 195px) 100vw, 195px\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<p>Binding<\/p>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<ul>\n<li>Select the Top in Object mode<\/li>\n<li>And the armature<\/li>\n<li>Open the Avastar Skinning panel<\/li>\n<li>Get weights from Meshes (image)<\/li>\n<li><em><span style=\"color: #ff6600;\">Bind to Armature<\/span><\/em><\/li>\n<\/ul>\n<\/div>\n<div class=\"span6 rhcol\">\n<p><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_15.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2903\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_15.png\" alt=\"\" width=\"178\" height=\"193\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<p>inspect the weights<\/p>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<ul>\n<li>Select the top<\/li>\n<li>Open the Avastar Settings Panel<\/li>\n<li>Select the<em><span style=\"color: #ff6600;\"> Skin&amp;Weight<\/span> <\/em>workflow<\/li>\n<li>Pose the armature into some extreme<br \/>\nbut still reasonable position<\/li>\n<li>Keyframe the extreme pose on frame 80<\/li>\n<li>Reset to restpose and keyframe the restpose to frame 1<\/li>\n<\/ul>\n<p>Now you can use the timeline for inspecting the weights also in Mesh Edit mode.<\/p>\n<\/div>\n<div class=\"span6 rhcol\">\n<p><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_17.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2906\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_17.png\" alt=\"\" width=\"476\" height=\"304\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_17.png 476w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_17-300x192.png 300w\" sizes=\"auto, (max-width: 476px) 100vw, 476px\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<p>Fix issues<\/p>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<p>When you play a bit with the poses you will eventually find one big issue on the shoulders and on the armpits (Image)<\/p>\n<p>In our case the reason is too much weight on the UPPER_ARM Bones. WE use Blender&#8217;s Levels tool to fix this.<\/p>\n<\/div>\n<div class=\"span6 rhcol\">\n<p><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_16.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2905\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_16.png\" alt=\"\" width=\"411\" height=\"242\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_16.png 411w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_16-300x177.png 300w\" sizes=\"auto, (max-width: 411px) 100vw, 411px\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<div class=\"span6 rhcol\">\n<ul>\n<li>Make sure the armature is in pose mode<\/li>\n<li>Make sure the mesh is selected in weight paint mode<\/li>\n<li>Make sure the X Mirror option is enabled in the Options Panel<\/li>\n<li>Put the mesh into a pose where you can see the distortions<\/li>\n<\/ul>\n<\/div>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<ul>\n<li>Open Blender&#8217;s vertical Tools Tab<\/li>\n<li>Open the Weight Tools panel<\/li>\n<li>Select the UPPER_ARM Bone (Left or Light)<\/li>\n<\/ul>\n<p>Now call the Levels tool and Use the Gain in the Operator redo panel to adjust the overall weight strength of the UPPER_ARM until the straps touch the shoulder but do not sink in.<\/p>\n<\/div>\n<div class=\"rhcol span6\">\n<p>\u00a0<a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_18.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2907\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_18.png\" alt=\"\" width=\"376\" height=\"245\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_18.png 376w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_18-300x195.png 300w\" sizes=\"auto, (max-width: 376px) 100vw, 376px\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<ul>\n<li>Switch to edit mode<\/li>\n<li>Select the vertices around the armpit.<\/li>\n<\/ul>\n<\/div>\n<div class=\"span6 rhcol\">\n<p><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_19.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2908\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_19.png\" alt=\"\" width=\"376\" height=\"245\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_19.png 376w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_19-300x195.png 300w\" sizes=\"auto, (max-width: 376px) 100vw, 376px\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<ul>\n<li>Call the Levels tool again and adjust the gain value until the selected verts are fixed for your purposes.<\/li>\n<\/ul>\n<div class='et-box et-warning'>\n\t\t\t\t\t<div class='et-box-content'>It is up to you to decide which vertices to choose and how much you want to change the weights. I only show you a method here!<\/div><\/div>\n<\/div>\n<div class=\"span6 rhcol\">\n<p><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_20.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2909\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_20.png\" alt=\"\" width=\"376\" height=\"245\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_20.png 376w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_20-300x195.png 300w\" sizes=\"auto, (max-width: 376px) 100vw, 376px\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<ul>\n<li>You can do a similar trick on the upper part of the shoulder straps.<\/li>\n<\/ul>\n<p>Tip: Since we have the X Mirror option enabled the Weights are automatically mirrored to the other side. So you only need to work on one side of the mesh<\/p>\n<\/div>\n<div class=\"span6 rhcol\">\n<p><a href=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_21.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-2910\" src=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_21.png\" alt=\"\" width=\"376\" height=\"245\" srcset=\"https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_21.png 376w, https:\/\/avalab.org\/avastar\/293\/wp-content\/uploads\/2018\/01\/ava_reuse_21-300x195.png 300w\" sizes=\"auto, (max-width: 376px) 100vw, 376px\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<p>On the straps part you may need to adjust also the NECK and the CLAVICLE Bones a bit. However using the Collision volume bones for adjusting the shape has a downside. That is:<\/p>\n<p>The collision volume bones are also used from the Appearance sliders. This means when you adjust your mesh for a specific Appearance sliders combination, then you can not be sure that your adjustments are still good when you change the shape.<\/p>\n<p>But this is a general problem with the Concept of using bones for shaping a mesh&#8230;<\/p>\n<p>To be completed&#8230;<\/p>\n<p>Maybe see if we can get a better solution when using appearance sliders&#8230;<\/p>\n<p>export and wear &#8230;<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Reuse Custom Mesh In this episode we will use the Avamesh body to create a top for the Belleza character. Prepare the Rigs Create a Belleza Rig on one layer and an Avamesh Rig on another Layer. Make both layers visible Select the Avamesh Armature (in Pose mode) Rotate the arms of the avamesh to [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":2873,"parent":5193,"menu_order":5,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[8],"tags":[],"class_list":["post-2869","page","type-page","status-publish","has-post-thumbnail","hentry","category-reference"],"_links":{"self":[{"href":"https:\/\/avalab.org\/avastar\/293\/wp-json\/wp\/v2\/pages\/2869","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/avalab.org\/avastar\/293\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/avalab.org\/avastar\/293\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/avalab.org\/avastar\/293\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/avalab.org\/avastar\/293\/wp-json\/wp\/v2\/comments?post=2869"}],"version-history":[{"count":0,"href":"https:\/\/avalab.org\/avastar\/293\/wp-json\/wp\/v2\/pages\/2869\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/avalab.org\/avastar\/293\/wp-json\/wp\/v2\/pages\/5193"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/avalab.org\/avastar\/293\/wp-json\/wp\/v2\/media\/2873"}],"wp:attachment":[{"href":"https:\/\/avalab.org\/avastar\/293\/wp-json\/wp\/v2\/media?parent=2869"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/avalab.org\/avastar\/293\/wp-json\/wp\/v2\/categories?post=2869"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/avalab.org\/avastar\/293\/wp-json\/wp\/v2\/tags?post=2869"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}