{"id":545,"date":"2015-10-13T09:15:27","date_gmt":"2015-10-13T09:15:27","guid":{"rendered":"http:\/\/avastar.online\/?page_id=545"},"modified":"2015-10-13T09:15:27","modified_gmt":"2015-10-13T09:15:27","slug":"rebake-uv","status":"publish","type":"page","link":"https:\/\/avalab.org\/avastar\/279\/help\/toolshelf\/tools\/mesh\/rebake-uv\/","title":{"rendered":"Rebake UV"},"content":{"rendered":"<div class=\"row-fluid\">\n<div class=\"rhcol span10\">\n<h1><image src=\"\/avastar\/279\/wp-content\/uploads\/2019\/07\/approve_logo_250.png\" style=\"width:120px;vertical-align:middle;margin-left:0px;margin-right:10px;\"><\/image> Rebake UV Layout<\/h1>\n<\/div>\n<div class=\"rhcol span2\">\n<a class=\"mamap\" href=\"\/wp-content\/uploads\/2018\/08\/panel_tools_mesh.png\" target=\"_blank\"><img decoding=\"async\" alt=\"\" src=\"\/wp-content\/uploads\/2018\/08\/panel_tools_mesh.png\" \/><\/a>\n<\/div>\n<\/div>\n<div style=\"min-height:200px;\"><iframe id=\"ytplayer\" type=\"text\/html\" width=\"100%\" src=\"https:\/\/www.youtube.com\/embed\/GRFkK6vcOEs?autoplay=1&t=0\" frameborder=\"0\"><\/iframe><\/div>\n<div class=\"span6 rhcol\">\n<h3>Brief Overview<\/h3>\n<p>Second Life uses an automated Rewrap to improve the Character look after its shape has been modified. Unfortunately this automation does not apply to Custom Mesh characters as well.Avastar&#8217;s <span style=\"color: #ff6600;\"><em>Rebake UV Layout<\/em><\/span> is a similar function. However the result are not (yet) equal to SL&#8217;s bake tools.<\/p>\n<p><strong><span style=\"color: #ff6600;\">Note:<\/span><\/strong> The Rebake UV Layout button is only available when the active mesh has a UV Layout.<\/p>\n<\/div>\n<p>The SL System Avatar uses one single mesh for female and male characters. And the Shape system uses mostly Morph keys (Shape keys) to modify the mesh into your custom shape. While this works very nice for the meshes, this approach often results in huge distortions of the UV Layout depending on the sliders settings and depending on the Gender Setting. Because of this SL introduces an automatic rebake of the UV Layout whenever you changed the Slider settings.<\/p>\n<p>We have added a similar technique to Avastar. The UV Rebake tool produces very similar but slightly different results compared to the SL solution. For more details see the Video. Note: The video was made with Avastar 1 but it applies also to Avastar-2.<\/p>\n<div class=\"row-fluid\">\n<div class=\"rhcol span4\">\n<div id=\"attachment_1885\" style=\"width: 418px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image428.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1885\" class=\"wp-image-1885 size-full\" src=\"https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image428.png\" alt=\"Image428\" width=\"408\" height=\"575\" srcset=\"https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image428.png 408w, https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image428-213x300.png 213w\" sizes=\"auto, (max-width: 408px) 100vw, 408px\" \/><\/a><p id=\"caption-attachment-1885\" class=\"wp-caption-text\">Female UV Layout<\/p><\/div>\n<\/div>\n<div class=\"rhcol span4\">\n<div id=\"attachment_1886\" style=\"width: 418px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image429.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1886\" class=\"wp-image-1886 size-full\" src=\"https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image429.png\" alt=\"Image429\" width=\"408\" height=\"575\" srcset=\"https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image429.png 408w, https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image429-213x300.png 213w\" sizes=\"auto, (max-width: 408px) 100vw, 408px\" \/><\/a><p id=\"caption-attachment-1886\" class=\"wp-caption-text\">Same after switch gender to Male<\/p><\/div>\n<\/div>\n<div class=\"rhcol span4\">\n<div id=\"attachment_1887\" style=\"width: 418px\" class=\"wp-caption aligncenter\"><a href=\"https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image430.png\"><img loading=\"lazy\" decoding=\"async\" aria-describedby=\"caption-attachment-1887\" class=\"wp-image-1887 size-full\" src=\"https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image430.png\" alt=\"Image430\" width=\"408\" height=\"575\" srcset=\"https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image430.png 408w, https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image430-213x300.png 213w\" sizes=\"auto, (max-width: 408px) 100vw, 408px\" \/><\/a><p id=\"caption-attachment-1887\" class=\"wp-caption-text\">After the UV Rebake tool was applied.<\/p><\/div>\n<\/div>\n<\/div>\n<div class=\"row-fluid\">\n<div class=\"span6 rhcol\">\n<p>You find the Rebake UV Layout Tool in the Avastar Tools panel when you have selected a Mesh that contains a UV Map.<\/p>\n<\/div>\n<div class=\"span6 rhcol\">\n<p><a href=\"https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image427.png\"><img loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-full wp-image-1884\" src=\"https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image427.png\" alt=\"Image427\" width=\"260\" height=\"419\" srcset=\"https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image427.png 260w, https:\/\/avalab.org\/avastar\/279\/wp-content\/uploads\/2015\/10\/Image427-186x300.png 186w\" sizes=\"auto, (max-width: 260px) 100vw, 260px\" \/><\/a><\/p>\n<\/div>\n<\/div>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Rebake UV Layout Brief Overview Second Life uses an automated Rewrap to improve the Character look after its shape has been modified. Unfortunately this automation does not apply to Custom Mesh characters as well.Avastar&#8217;s Rebake UV Layout is a similar function. However the result are not (yet) equal to SL&#8217;s bake tools. Note: The Rebake [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":1885,"parent":3914,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[4],"tags":[],"class_list":["post-545","page","type-page","status-publish","has-post-thumbnail","hentry","category-help"],"_links":{"self":[{"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/pages\/545","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/comments?post=545"}],"version-history":[{"count":0,"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/pages\/545\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/pages\/3914"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/media\/1885"}],"wp:attachment":[{"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/media?parent=545"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/categories?post=545"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/tags?post=545"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}