{"id":2338,"date":"2017-10-01T14:17:40","date_gmt":"2017-10-01T14:17:40","guid":{"rendered":"http:\/\/avastar.online\/?page_id=2338"},"modified":"2017-10-01T14:17:40","modified_gmt":"2017-10-01T14:17:40","slug":"import-sl-animation-bvh","status":"publish","type":"page","link":"https:\/\/avalab.org\/avastar\/279\/help\/io\/import-sl-animation-bvh\/","title":{"rendered":"Import SL Animation (BVH)"},"content":{"rendered":"<h2><image src=\"\/avastar\/279\/wp-content\/uploads\/2019\/07\/approve_logo_250.png\" style=\"width:120px;vertical-align:middle;margin-left:0px;margin-right:10px;\"><\/image> SL Animation (BVH)<\/h2>\n<p>A simple file importer for SL Animation files using the BVH format. The animations must have been made for Secondlife and they must contain a reference pose in the first frame. Otherwise the importer does not work as expected. You find the Importer here:<\/p>\n<pre>File - Import - SL Animation (bvh)<\/pre>\n<p>&nbsp;<\/p>\n<p>When the import was successful you see a fresh Avastar Rig\u00a0 and the imported animation in the timeline (default action)<\/p>\n<h4>Variation: Import into existing Avastar<\/h4>\n<p>If you already have an Avastar character in the scene, then you can load an animation directly &#8220;into&#8221; your Avastar character:<\/p>\n<ul>\n<li>Select the Avastar rig in Object mode<\/li>\n<li>Call the BVH importer as described above.<\/li>\n<\/ul>\n<p>The importer recognizes the active Object is an Avastar character and uses it as target for the imported Animation.<\/p>\n<p><strong><span style=\"color: #993300;\">Note:<\/span><\/strong> This importer is experimental and not well supported. Feedback and suggestions for improvement are welcome.<\/p>\n","protected":false},"excerpt":{"rendered":"<p>SL Animation (BVH) A simple file importer for SL Animation files using the BVH format. The animations must have been made for Secondlife and they must contain a reference pose in the first frame. Otherwise the importer does not work as expected. You find the Importer here: File &#8211; Import &#8211; SL Animation (bvh) &nbsp; [&hellip;]<\/p>\n","protected":false},"author":2,"featured_media":0,"parent":3761,"menu_order":0,"comment_status":"closed","ping_status":"closed","template":"","meta":{"_et_pb_use_builder":"","_et_pb_old_content":"","_et_gb_content_width":"","footnotes":""},"categories":[4],"tags":[],"class_list":["post-2338","page","type-page","status-publish","hentry","category-help"],"_links":{"self":[{"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/pages\/2338","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/pages"}],"about":[{"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/types\/page"}],"author":[{"embeddable":true,"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/users\/2"}],"replies":[{"embeddable":true,"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/comments?post=2338"}],"version-history":[{"count":0,"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/pages\/2338\/revisions"}],"up":[{"embeddable":true,"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/pages\/3761"}],"wp:attachment":[{"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/media?parent=2338"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/categories?post=2338"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/avalab.org\/avastar\/279\/wp-json\/wp\/v2\/tags?post=2338"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}